- It is Officially done and released. My MGS2 is a Masterpiece Retrospective. Here’s the link, I really hope you enjoy this video. I put a lot of time work and myself into this project. Looking forward to hearing your thoughts.
- Oh god the carpet spotted me
- I dun fucked up guys
- Thanks for the "help", Pequod...
- Just came in the mail today and this is what I’ll pretty much be doing whenever I’m at work on lunch break.
- Interesting stuff from PW documents about Zadornov
- Metal gear solid 3 cosplay
- The Genesis of Metal Gear : how the first game came to be
- I've finally beaten Ghost Babel and it was really fun but very cryptic and confusing at times, the final boss was a huge pain to endure that I had to use save states in order to beat it. I also never understood how I got Terrible ranks in each stage despite not killing or being spotted.
- Metal Gear Solid 3
- A game that many hated when it came out, it was ahead of its time
- Why tf does it take forever to quit to title from ACC but it's instant from title to ACC? (TPP)
- Where do I find ak7u / ak mgs2 ? I got the disguise but I don't have any of those
- It’s been 4 years since a bought this game.
- Does strangling enemies count as killing in MGS1?
- Do the MGS OSTs get worse?
- Hi all! I'm building a model kit of a Rex unit and it came with these decals. I can pick any one of them to apply, but I've never played the games so I don't know whag they mean. Would anyone happen to know what they represent?
- I Put Demons Voice Over a MGS5 The Phantom Pain Huey Trail Cutscene
- Metal Gear Solid Aftermath: Episode 1
- MGSV - Ishmael is not real?
- Metal Gear Solid Aftermath: Fight or Die
- Any Mgsv mod that removes phantom comments from soldiers?
Posted: 08 Sep 2020 05:30 AM PDT
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Posted: 08 Sep 2020 04:34 PM PDT
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Posted: 08 Sep 2020 10:52 AM PDT
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Thanks for the "help", Pequod... Posted: 08 Sep 2020 06:21 AM PDT
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Posted: 08 Sep 2020 04:07 PM PDT | ||
Interesting stuff from PW documents about Zadornov Posted: 08 Sep 2020 07:21 AM PDT
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Posted: 08 Sep 2020 06:00 PM PDT
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The Genesis of Metal Gear : how the first game came to be Posted: 08 Sep 2020 08:27 AM PDT
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Posted: 08 Sep 2020 11:59 AM PDT
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Posted: 08 Sep 2020 11:20 AM PDT So I just finished MGS 3. Great game I enjoyed once zi learned how it works. Aside from story, one thing to take away from it. Big Boss is a gun nerd. [link] [comments] | ||
A game that many hated when it came out, it was ahead of its time Posted: 08 Sep 2020 08:52 AM PDT
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Why tf does it take forever to quit to title from ACC but it's instant from title to ACC? (TPP) Posted: 08 Sep 2020 12:13 PM PDT | ||
Where do I find ak7u / ak mgs2 ? I got the disguise but I don't have any of those Posted: 08 Sep 2020 07:00 PM PDT | ||
It’s been 4 years since a bought this game. Posted: 08 Sep 2020 06:41 PM PDT It's been 4 years since I bought this game. 3 years ago I basically beat the main story. Except for one mission, A Quiet Exit. Those damn tanks always killed me. So I just gave up. Thanks to quarantine, I sat down and tried again. It took 6 hours of running, dying, and pure suffering. Finally, on the 6th hour, I did it. I blew up that last tank, and won. On that note, I'm gonna platinum this game. [link] [comments] | ||
Does strangling enemies count as killing in MGS1? Posted: 08 Sep 2020 06:39 PM PDT First game in the series. Made in 1998. You can strangle enemies if you approach them from behind without alerting them. Does that count as killing? If so, are there any penalties to killing enemies instead of avoiding them entirely? [link] [comments] | ||
Posted: 08 Sep 2020 12:13 PM PDT So I'm going to preface this by stating that I think the UI sound effects and ingame sound effects have been consistently top quality and iconic. Scrolling through items in MGS 1. Making guards do the truffle shuffle in MGS2. Cutting throats in MGS3. The octocamo in MGS4. Opening the idroid in MGS5. All great sounding effects. But, what happened to the music?? MGS 1, 2 and 3 all had amazing caution, encounter and boss themes that matched the settings and sounded absolutely incredible to listen to whilst frantically playing the game. Then, we get to MGS4/5 and they seemingly threw that out of the window. Can anyone actually hear in their head the music that plays when discovered in MGS5 cos I sure can't. I seriously can't understand what could account for this massive dip in quality in one of the series' most iconic and memorable aspects. Maybe I'm just high on 'member berries and the nostalgia goggles are locked on tight. But I don't think this is the case as MGS4 came out at the tail end of my childhood and I'm still nostalgic for other stuff around the same time period and indeed for MGS4 itself but I still think the music mostly sucks. Credit where it's due tho, Quiet's theme I think is good and memorable but that's more for story reasons than sneaking and ganking my way round a base to some awesome beats reasons. Anyone else feel this way and can perhaps shed some light on why this is the case or should I be sent off with Huey in my rickety wooden boat? TLDR: I think the OST for MGS4/5 (mostly) sucks compared to MGS1/2/3 [link] [comments] | ||
Posted: 08 Sep 2020 06:14 AM PDT
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I Put Demons Voice Over a MGS5 The Phantom Pain Huey Trail Cutscene Posted: 08 Sep 2020 04:40 PM PDT | ||
Metal Gear Solid Aftermath: Episode 1 Posted: 08 Sep 2020 03:49 PM PDT
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Posted: 08 Sep 2020 03:46 PM PDT | ||
Metal Gear Solid Aftermath: Fight or Die Posted: 08 Sep 2020 03:32 PM PDT | ||
Any Mgsv mod that removes phantom comments from soldiers? Posted: 08 Sep 2020 03:14 PM PDT Ones like (boss I don't care who you are). I have the tmwstw mod installed and it's just kinda unimerssive when I hear that [link] [comments] |
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