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    Saturday, November 2, 2019

    METAL GEAR SOLID MESS HALL - November 02 Weekly off-topic discussion

    METAL GEAR SOLID MESS HALL - November 02 Weekly off-topic discussion


    MESS HALL - November 02 Weekly off-topic discussion

    Posted: 01 Nov 2019 05:10 PM PDT

    Welcome to the Mess Hall!
    This is a regular thread for shooting the breeze and chatting about anything that would otherwise be off-topic.
    Let us know what you've been up to, or if you've been enjoying any speech, literature or movies; what you've seen, heard, felt...

    submitted by /u/AutoModerator
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    I think Snake here is in the wrong game

    Posted: 02 Nov 2019 07:18 AM PDT

    Met Kojima and Yoji ��

    Posted: 02 Nov 2019 07:19 AM PDT

    Met the legend himself, and survived!

    Posted: 02 Nov 2019 12:30 PM PDT

    Happy Halloween here's my Kazplay

    Posted: 02 Nov 2019 01:15 PM PDT

    I used to be a server and have kept this in my wallet for about 10 years

    Posted: 02 Nov 2019 02:12 PM PDT

    The crown of my collections - Medicom RAH MGS3 Snakes

    Posted: 02 Nov 2019 09:44 AM PDT

    Kazuhira Miller in GTA V

    Posted: 02 Nov 2019 07:44 AM PDT

    Pause for the Cause. MGSV Mocap Staff pic 2014

    Posted: 02 Nov 2019 12:09 AM PDT

    Found a cool print by David Bull

    Posted: 02 Nov 2019 12:39 PM PDT

    Leaving the country for a month because of work, figured if I couldn't play death stranding that I could at least turn my psvita into a metal gear machine for the trip.

    Posted: 02 Nov 2019 08:09 AM PDT

    Gottem ����

    Posted: 02 Nov 2019 12:49 PM PDT

    One of my favourite ways to play MGS3!

    Posted: 02 Nov 2019 10:35 AM PDT

    My Big Boss cosplay

    Posted: 02 Nov 2019 11:38 AM PDT

    Just finished Mgs3, what a wonderful game.

    Posted: 02 Nov 2019 09:44 AM PDT

    Walker Gear IRL

    Posted: 02 Nov 2019 02:51 PM PDT

    MGS4 Online Taboos (and why they're really dumb)

    Posted: 02 Nov 2019 05:39 AM PDT

    ITT I'd like to address my grievances with the MGO2 community, both past and present, by exploring community taboos and their affect on the game-play. I'd also like to clarify that these taboos are almost entirely in regard to Team Sneaking (TSNE) but may not always be exclusive to that mode. While this is obviously an opinion piece I intend to support my claims with objective deconstruction of the game-play mechanics involved. Lets begin with imo, the silliest taboo...

    Taboo #1: "No slit" Rules

    I literally cannot wrap my head around this one. Of all the stupid rules I see on TSNE servers this one is by far the least sensible. The only explanation I can think of is insecurity on the players behalf. People who impose this rule only do so in my eyes because they feel humiliated and powerless when CQC'd. Or they feel that it isn't fair because you can't "fight back" which is totally false. So to illustrate why this rule is poorly thought out we need only examine the "combat knife". So, lets compare the "combat knife" with the "CQC1+Blades3" skill setup.

    The "combat knife"...

    • Can kill, or stun, in a single hit from any pose relative to the enemies pose.

    • Can not be countered AT ALL (only auto aim can be countered)

    • Has a relatively fast attack animation.

    • Has a quick and subtle recovery time.

    • Has an incredibly fast recovery time and attack animation with the "Blades" skill

    • Is available to every player in the game regardless of their chosen skills

    • Does not have a miss or "whiff" animation

    The "Throat slit" (CQC1+Blades3)...

    • Must land a CQC grab first, followed by a second animation for the slit, and a third animation for dropping the dead body

    • Can miss if the player is standing and the enemy is crouched

    • Can be hard countered by going prone, rolling, equipping the box, CQCEX, or back stepping

    • Has a long drawn out "whiff" animation if it misses, with an easily recognizable grunt

    • Requires that the player dedicate all 4 of their skills

    • The enemy can escape from your hold under certain scenarios

    So please tell me which of those two mechanics seems more broken? It certainly isn't CQC. Also, keeping your eyes peeled is the whole job of defenders, so why are you mad at me for getting close enough to grab you? You would rather me spend the whole round sitting on a roof somewhere, just barely poking my gun out from behind cover, and spamming tranqs down range the whole round? Or toss a smoke-nade out of nowhere and stab you? (smoke-nades have no counter yet nobody complains)

    Taboo #2: "No CQCEX" Rules

    Everything that I covered under the slit taboo applies here. CQCEX is actually LESS effective at knocking a player out then a player using the stun knife with 0 skills equipped. The only advantage CQCEX provides that CQC3 does not is the ability to automatically counter CQC. So let me ask... why do people hate being countered THAT much? Same reason as before imo "People who impose this rule only do so in my eyes because they feel humiliated and powerless when CQC'd" The way people play TSNE you are extremely unlikely to fail because of CQCEX. 99.99 percent of the time you are going to die in TSNE from either getting stabbed or being shot in the head with the Tranq Pistol or M4. Guaranteed. Also worth pointing out that CQCEX isn't going to do jack shit against the vanilla "combat knife" if you get stabbed.

    Taboo #3: "No Rush" Rules

    This taboo isn't as objectively stupid as the first two, but I still hate it. So, TSNE is a "Capture The Flag" (CTF) game type. It's also the only CTF game I've ever played, in my entire life, where you will be called a "Noob" "lol rusher" and promptly kicked for playing the mode as intended... for capturing the flag... in a CTF game mode... Since this particular taboo is more about player preference, and is less objectively pointless than the other taboos, lets examine the affect "No Rush" rules have on player strategy in order to look at it objectively.

    The optimal way to play "No Rush" TSNE as defenders is to hide. Just run and hide somewhere. Your only objective is to survive long enough to run out the clock. If all the defenders just hang out in an easily defend-able area it forces the sneaking team to come to the defenders, pointlessly exposing themselves in the process. It only serves to make the game easier for defenders by turning it into team deathmatch and forcing the onus onto the sneaking team.

    Having a GA-KO and Kerotan both in play forces the defenders to split up, creating bigger gaps for the stealth team to slip through. Having an objective also stops it from turning into "Tranq Pistol and Smoke-Nades: The Game" As a Metal Gear player I like having an objective to sneak to. TSNE shouldn't be about direct confrontation, it should be about slipping by unnoticed. With no objective to retrieve stealth players are incentivized to spend the whole game on the roof of Urban Ultimatum taking pot shots.

    I do enjoy this community and most of you guys are pretty chill, and a blast to play with, so don't take this too seriously. But sometimes TSNE really feels like playing with that one kid on the playground who is constantly making things up and complaining when he loses. That kid who is always changing the rules to skew the outcome. If you have to dictate to me HOW I'm allowed to play TSNE with you, it isn't a real competition. I've even been called a "scan noob" after knocking out and scanning a guy.... figure that shit out.

    submitted by /u/Robert_Kendo
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    Hideo Kojima: From Metal Gear to Death Stranding - Did You Know Gaming?

    Posted: 02 Nov 2019 12:27 PM PDT

    The Real ‘Metal Gear Solid’ Edibles You Should Try on Your ‘Death Stranding’ Binge

    Posted: 02 Nov 2019 02:20 PM PDT

    What are your top 5 cutscenes in any of the games?

    Posted: 02 Nov 2019 03:38 PM PDT

    5: Raiden and Armstrong talk politics and beat the shit out of each other. Mgrr

    4: When RAY jumps out of the water and slides across the dock. Mgs4

    3: The scene where Ocelot betrays Gurlukovich and steals RAY. Mgs2.

    2: Quiet enters Mother Base, from the jet vs helicopter sequence to Big Boss monologing, all awesome. Mgsv

    1: Snake's HALO jump. Mgs3

    submitted by /u/i_am_jacks_insanity
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    MGSV PP) When my helicopter leaves motherbase it black screens, what do I do?

    Posted: 02 Nov 2019 09:12 AM PDT

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